WebSocketServer class
A WebSocket server that listens for client connections and handles messages.
This class provides methods to start and stop a WebSocket server, handle client connections, receive messages, and broadcast messages to all connected clients. It also allows sending messages to specific clients and handling commands received from clients using a callback function.
Constructors
-
WebSocketServer({int port = 8080, required void cmdCallBackFunction(String message), required void fileCallBackFunction(dynamic data), required void clientsListCallBack(List<
WebSocket> clients)}) - Constructor for WebSocketServer that initializes the server with a port and callback functions.
Properties
-
clientsListCallBack
→ void Function(List<
WebSocket> clients) -
final
- cmdCallBackFunction → void Function(String message)
-
A callback function that is invoked when a message is received from any client.
final
- fileCallBackFunction → void Function(dynamic data)
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- port → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
broadcastMessage(
String message, WebSocket sender) → void - Broadcasts a message to all connected clients except the sender.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
sendFileToClient(
String filePath) → Future< bool> -
sendMessage(
String message) → void - Sends a message to all connected clients.
-
start(
) → Future< void> - Starts the WebSocket server and begins listening for connections.
-
stop(
) → Future< void> - Stops the WebSocket server and disconnects all clients.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited