CueScope class
An InheritedWidget that exposes a CueController to the subtree.
CueScope is the bridge between a Cue widget and the Actor widgets nested inside it. Every Cue wraps its child in a CueScope, and every Actor reads from it to drive its animations.
You rarely need to interact with CueScope directly. Use CueScope.of or CueScope.maybeOf when building custom acts or widgets that need access to the current animation controller.
- Inheritance
- Available extensions
Constructors
- CueScope({Key? key, required Widget child, required CueController controller, required bool reanimateFromCurrent, required TrackConfig defaultConfig})
-
Creates a CueScope with the given
child,controller, andreanimateFromCurrent.const
Properties
- child → Widget
-
The widget below this widget in the tree.
finalinherited
- controller → CueController
-
The controller that manages the animation state.
final
- defaultConfig → TrackConfig
-
The default track configuration for this scope, inherited from the parent Cue.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isAnimating → bool
-
Whether the animation is currently running.
no setter
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- reanimateFromCurrent → bool
-
Whether to reanimate from the current position when the animation triggers again.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
act(
List< Act> acts, {CueMotion? motion, CueMotion? reverseMotion, Duration delay = Duration.zero, Duration reverseDelay = Duration.zero}) → Widget -
Available on Widget, provided by the ActorExtenstion extension
Wraps this widget with an Actor using the providedacts. -
createElement(
) → InheritedElement -
Inflates this configuration to a concrete instance.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateShouldNotify(
covariant CueScope oldWidget) → bool -
Whether the framework should notify widgets that inherit from this widget.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
maybeOf(
BuildContext context) → CueScope? -
Retrieves the CueScope from the given
context, or null if not found. -
of(
BuildContext context) → CueScope -
Retrieves the CueScope from the given
context.