ActorShadow class abstract
- Inheritance
 - 
    
- Object
 - ActorComponent
 - ActorLayerEffect
 - ActorBlur
 - ActorShadow
 
 - Implementers
 
Constructors
Properties
- artboard ↔ ActorArtboard
 - 
  
  getter/setter pairinherited
 - blendModeId ↔ int
 - 
  
  getter/setter pair
 - blurX ↔ double
 - 
  
  getter/setter pairinherited
 - blurY ↔ double
 - 
  
  getter/setter pairinherited
 - color → Float32List
 - 
  
  no setter
 - 
  dependents
  ↔ List<
ActorComponent> ? - 
  
  getter/setter pairinherited
 - dirtMask ↔ int
 - 
  
  getter/setter pairinherited
 - graphOrder ↔ int
 - 
  
  getter/setter pairinherited
 - hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - idx ↔ int
 - 
  
  getter/setter pairinherited
 - isActive → bool
 - 
  
  no setterinherited
 - name → String
 - 
  
  no setterinherited
 - offsetX ↔ double
 - 
  
  getter/setter pair
 - offsetY ↔ double
 - 
  
  getter/setter pair
 - parent ↔ ActorNode?
 - 
  
  getter/setter pairinherited
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 
Methods
- 
  completeResolve(
) → void  - 
  
  inherited
 - 
  copyBlur(
ActorBlur from, ActorArtboard resetArtboard) → void  - 
  
  inherited
 - 
  copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void  - 
  
  inherited
 - 
  copyLayerEffect(
ActorLayerEffect from, ActorArtboard resetArtboard) → void  - 
  
  inherited
 - 
  copyShadow(
ActorShadow from, ActorArtboard resetArtboard) → void  - 
  makeInstance(
ActorArtboard resetArtboard) → ActorComponent  - 
  
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  onDirty(
int dirt) → void  - 
  
  inherited
 - 
  onParentChanged(
ActorNode? from, ActorNode? to) → void  - 
  
  inherited
 - 
  resolveComponentIndices(
List< ActorComponent?> components) → void - 
  
  inherited
 - 
  toString(
) → String  - 
  A string representation of this object.
  inherited
 - 
  update(
int dirt) → void  - 
  
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited
 
Static Methods
- 
  read(
ActorArtboard artboard, StreamReader reader, ActorShadow component) → ActorShadow  - 
  
  override