ActorBoneBase class
- Inheritance
 - 
    
- Object
 - ActorComponent
 - ActorNode
 - ActorBoneBase
 
 - Implementers
 
Constructors
Properties
- 
  allClips
  → List<
List< ActorClip> ?> - 
  
  no setterinherited
 - 
  allConstraints
  → List<
ActorConstraint>  - 
  
  no setterinherited
 - artboard ↔ ActorArtboard
 - 
  
  getter/setter pairinherited
 - childOpacity → double
 - 
  
  no setterinherited
 - 
  children
  → List<
ActorComponent> ? - 
  
  no setterinherited
 - 
  clips
  → List<
ActorClip> ? - 
  
  no setterinherited
 - collapsedVisibility ↔ bool
 - 
  
  getter/setter pairinherited
 - 
  dependents
  ↔ List<
ActorComponent> ? - 
  
  getter/setter pairinherited
 - dirtMask ↔ int
 - 
  
  getter/setter pairinherited
 - graphOrder ↔ int
 - 
  
  getter/setter pairinherited
 - hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - idx ↔ int
 - 
  
  getter/setter pairinherited
 - layerEffect → ActorLayerEffectRenderer?
 - 
  
  no setterinherited
 - length ↔ double
 - 
  
  getter/setter pair
 - name → String
 - 
  
  no setterinherited
 - opacity ↔ double
 - 
  
  getter/setter pairinherited
 - parent ↔ ActorNode?
 - 
  
  getter/setter pairinherited
 - renderCollapsed → bool
 - 
  
  no setterinherited
 - renderOpacity → double
 - 
  
  no setterinherited
 - rotation ↔ double
 - 
  
  getter/setter pairinherited
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 - scaleX ↔ double
 - 
  
  getter/setter pairinherited
 - scaleY ↔ double
 - 
  
  getter/setter pairinherited
 - transform → Mat2D
 - 
  
  no setterinherited
 - translation ↔ Vec2D
 - 
  
  getter/setter pairinherited
 - worldTransform ↔ Mat2D
 - 
  
  getter/setter pairinherited
 - worldTransformOverride ↔ Mat2D?
 - 
  
  getter/setter pairinherited
 - x ↔ double
 - 
  
  getter/setter pairinherited
 - y ↔ double
 - 
  
  getter/setter pairinherited
 
Methods
- 
  addChild(
ActorComponent component) → void  - 
  
  inherited
 - 
  addConstraint(
ActorConstraint constraint) → bool  - 
  
  inherited
 - 
  addPeerConstraint(
ActorConstraint constraint) → bool  - 
  
  inherited
 - 
  all(
ComponentWalkCallback cb) → bool  - 
  
  inherited
 - 
  completeResolve(
) → void  - 
  
  inherited
 - 
  copyBoneBase(
ActorBoneBase node, ActorArtboard resetArtboard) → void  - 
  copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void  - 
  
  inherited
 - 
  copyNode(
ActorNode node, ActorArtboard resetArtboard) → void  - 
  
  inherited
 - 
  eachChildRecursive(
ComponentWalkCallback cb) → bool  - 
  
  inherited
 - 
  findLayerEffect(
) → void  - 
  
  inherited
 - 
  getTipWorldTranslation(
Vec2D vec) → Vec2D  - 
  getWorldTranslation(
Vec2D vec) → Vec2D  - 
  
  inherited
 - 
  invalidateShape(
) → void  - 
  
  inherited
 - 
  makeInstance(
ActorArtboard resetArtboard) → ActorComponent  - 
  
  inherited
 - 
  markTransformDirty(
) → void  - 
  
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  onDirty(
int dirt) → void  - 
  
  inherited
 - 
  onParentChanged(
ActorNode? from, ActorNode? to) → void  - 
  
  inherited
 - 
  removeChild(
ActorComponent component) → void  - 
  
  inherited
 - 
  resolveComponentIndices(
List< ActorComponent?> components) → void - 
  
  inherited
 - 
  toString(
) → String  - 
  A string representation of this object.
  inherited
 - 
  update(
int dirt) → void  - 
  
  inherited
 - 
  updateTransform(
) → void  - 
  
  inherited
 - 
  updateWorldTransform(
) → void  - 
  
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited
 
Static Methods
- 
  read(
ActorArtboard artboard, StreamReader reader, ActorBoneBase node) → ActorBoneBase  - 
  
  override