draw method
Implementation
void draw(
ConsoleComponent component, {
bool restoreCursor = false,
ConsoleCoordinate? cursor,
}) {
if (restoreCursor) {
cursor ??= getCursorPosition();
}
if (component is AbsoluteConsoleComponent) {
component.draw(this);
} else if (component is RelativeConsoleComponent) {
cursor ??= getCursorPosition();
component.draw(this, cursor);
}
if (restoreCursor) {
moveToCoordinate(cursor!);
}
}