RenderSystem class

Mixed in types

Constructors

RenderSystem()

Properties

hashCode int
The hash code for this object.
no setterinherited
parameters Parameters
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
systems SystemRegistry
no setterinherited

Methods

draw({required Drawable drawable, required Vector2 position, required int priority, bool cameraRelative = true}) → void
drawObject({required DrawableObject drawable, required Vector2 position, required int priority, bool cameraRelative = true}) → void
drawTextElement(TextElement element) → void
drawTextureRegion({required TextureRegion textureRegion, required TransformData transform, required Vector2 position, required int priority, int? color, bool cameraRelative = true}) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render(Canvas canvas) → void
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

textureSortBucketSize → const int