FactorySystem class

Mixed-in types

Constructors

FactorySystem()

Properties

hashCode → int
The hash code for this object.
no setterinherited
parameters → Parameters
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
systems → SystemRegistry
no setterinherited

Methods

buildSprite(TextureRegion textureRegion, int priority, {bool cameraRelative = true, double rotation = 0.0, double scale = 1.0, double opacity = 1.0}) → SceneObject
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
spawnSprite(TextureRegion textureRegion, int priority, {bool cameraRelative = true, double rotation = 0.0, double scale = 1.0, double opacity = 1.0}) → SceneObject
spawnTextureRegionsFromLine({required String fileName, required int tileSize, required int count}) → List<TextureRegion>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited