FactorySystem class Null safety

Mixed in types

Constructors

FactorySystem()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
parameters Parameters
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
systems SystemRegistry
read-only, inherited

Methods

buildSprite(TextureRegion textureRegion, int priority, {bool cameraRelative = true, double rotation = 0.0, double scale = 1.0, double opacity = 1.0}) SceneObject
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
spawnSprite(TextureRegion textureRegion, int priority, {bool cameraRelative = true, double rotation = 0.0, double scale = 1.0, double opacity = 1.0}) SceneObject
spawnTextureRegionsFromLine({required String fileName, required int tileSize, required int count}) List<TextureRegion>
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited