CameraSystem class

Mixed-in types

Constructors

CameraSystem()

Properties

cameraPosition Vector2
no setter
focusPosition Vector2
no setter
hashCode int
The hash code for this object.
no setterinherited
parameters Parameters
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
systems SystemRegistry
no setterinherited
target SceneObject?
no setter

Methods

applyBounds(Vector2 focalPosition, Vector2 cameraPosition) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → void
setTarget(SceneObject target, {dynamic useWorldBounds = true}) → void
toString() String
A string representation of this object.
override
update(double deltaTime) → void
visibleAtPosition(Vector2 position) bool

Operators

operator ==(Object other) bool
The equality operator.
inherited