CameraSystem class

Mixed in types

Constructors

CameraSystem()

Properties

cameraPosition Vector2
no setter
focusPosition Vector2
no setter
hashCode int
The hash code for this object.
no setterinherited
parameters Parameters
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
systems SystemRegistry
no setterinherited
target SceneObject?
no setter

Methods

applyBounds(Vector2 focalPosition, Vector2 cameraPosition) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → void
setTarget(SceneObject target, {dynamic useWorldBounds = true}) → void
toString() String
A string representation of this object.
override
update(double deltaTime) → void
visibleAtPosition(Vector2 position) bool

Operators

operator ==(Object other) bool
The equality operator.
inherited