SceneObjectManager class
- Inheritance
-
- Object
- BaseObject
- ObjectManager<
SceneObject> - SceneObjectManager
Constructors
Properties
- additionsDirty ↔ bool
-
getter/setter pairinherited
- concreteCount → int
-
no setterinherited
- count → int
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- removalsDirty ↔ bool
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
add(
SceneObject object) → void -
inherited
-
commitUpdates(
) → void -
override
-
destroy(
SceneObject object) → void -
destroyAll(
) → void -
findByType<
E extends BaseObject> () → E? -
inherited
-
getAdditionsArray(
) → List< SceneObject> -
inherited
-
getAt(
int index) → SceneObject -
inherited
-
getDeathObjects(
) → Iterable< SceneObject> -
getObjects(
) → SortedList< SceneObject> -
inherited
-
getRemovalsArray(
) → List< SceneObject> -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
remove(
SceneObject object) → void -
inherited
-
removeAll(
) → void -
inherited
-
reset(
) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double deltaTime, BaseObject parent) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited