SceneObjectManager class

Inheritance

Constructors

SceneObjectManager()

Properties

additionsDirty bool
getter/setter pairinherited
concreteCount int
no setterinherited
count int
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
removalsDirty bool
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

add(SceneObject object) → void
inherited
commitUpdates() → void
override
destroy(SceneObject object) → void
destroyAll() → void
findByType<E extends BaseObject>() → E?
inherited
getAdditionsArray() List<SceneObject>
inherited
getAt(int index) SceneObject
inherited
getDeathObjects() Iterable<SceneObject>
getObjects() → SortedList<SceneObject>
inherited
getRemovalsArray() List<SceneObject>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
remove(SceneObject object) → void
inherited
removeAll() → void
inherited
reset() → void
inherited
toString() String
A string representation of this object.
inherited
update(double deltaTime, BaseObject parent) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited