CompleteTimer class abstract
A timer that can be configured to fire once or repeatedly with ability
start, stop, resume and cancel
- Implementers
Constructors
- CompleteTimer({required Duration duration, required Callback callback, bool periodic = false, bool autoStart = true})
-
Creates a new timer
factory
Properties
- elapsedTime → Duration
-
Elapsed time
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isRunning → bool
-
Whether the CompleteTimer is currently running.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tick → int
-
The value starts at zero and is incremented each time a timer event
occurs, so each callback will see a larger value than the previous one.
no setter
Methods
-
cancel(
) → void - Cancel the timer.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
start(
) → void -
Start the timer, you don't need to call it
if
autoStartsets true. -
stop(
) → void - Stop the timer.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited