CoderShakingIcon class
A widget that displays a shaking icon or image (SVG, raster, or IconData).
You can provide one of the following:
- svgAssetPath for an SVG image (requires
flutter_svg) - imageAssetPath for a raster image (e.g., PNG, JPG)
- iconData for a standard Flutter icon
The icon/image will continuously shake along the given axis using the configured shake offset and animation duration.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CoderShakingIcon
Constructors
- CoderShakingIcon({Key? key, String? svgAssetPath, String? imageAssetPath, IconData? iconData, Color? color, double size = 24, Duration duration = const Duration(milliseconds: 600), double shakeOffset = 4.0, Axis shakeDirection = Axis.horizontal, BlendMode blendMode = BlendMode.srcIn})
-
Creates a CoderShakingIcon widget.
const
Properties
- blendMode → BlendMode
-
The blend mode used when applying color to SVG or images.
final
- color → Color?
-
The color to apply to the icon, SVG, or image.
final
- duration → Duration
-
The duration for one complete shake animation cycle.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- iconData → IconData?
-
The Flutter IconData to render.
final
- imageAssetPath → String?
-
The path to the image asset to render (e.g., PNG/JPG).
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shakeDirection → Axis
-
The direction of the shake animation.
final
- shakeOffset → double
-
The maximum distance (in pixels) the icon will move during the shake.
final
- size → double
-
The size of the icon/image in logical pixels.
final
- svgAssetPath → String?
-
The path to the SVG asset to render.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< CoderShakingIcon> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited