NSSeguePerforming class interface

NSSeguePerforming

Implementers

Constructors

NSSeguePerforming.castFrom(ObjCObjectBase other)
Constructs a NSSeguePerforming that points to the same underlying object as other.
NSSeguePerforming.castFromPointer(Pointer<ObjCObject> other, {bool retain = false, bool release = false})
Constructs a NSSeguePerforming that wraps the given raw object pointer.

Properties

hashCode → int
The hash code for this object.
no setterinherited
ref → ObjCObjectRef
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

$protocol → Protocol
Returns the objc.Protocol object for this protocol.
no setter
performSegueWithIdentifier_sender_ → ObjCProtocolListenableMethod<void Function(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)>
performSegueWithIdentifier:sender:
final
prepareForSegue_sender_ → ObjCProtocolListenableMethod<void Function(NSStoryboardSegue, ObjCObjectBase?)>
prepareForSegue:sender:
final
shouldPerformSegueWithIdentifier_sender_ → ObjCProtocolMethod<bool Function(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)>
shouldPerformSegueWithIdentifier:sender:
final

Static Methods

addToBuilder(ObjCProtocolBuilder builder, {void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the NSSeguePerforming protocol to an existing objc.ObjCProtocolBuilder.
addToBuilderAsBlocking(ObjCProtocolBuilder builder, {void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the NSSeguePerforming protocol to an existing objc.ObjCProtocolBuilder. All methods that can be implemented as blocking listeners will be.
addToBuilderAsListener(ObjCProtocolBuilder builder, {void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the NSSeguePerforming protocol to an existing objc.ObjCProtocolBuilder. All methods that can be implemented as listeners will be.
conformsTo(ObjCObjectBase obj) → bool
Returns whether obj is an instance of NSSeguePerforming.
implement({void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → NSSeguePerforming
Builds an object that implements the NSSeguePerforming protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly.
implementAsBlocking({void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → NSSeguePerforming
Builds an object that implements the NSSeguePerforming protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly. All methods that can be implemented as blocking listeners will be.
implementAsListener({void prepareForSegue_sender_(NSStoryboardSegue, ObjCObjectBase?)?, void performSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool shouldPerformSegueWithIdentifier_sender_(DartNSStoryboardSegueIdentifier, ObjCObjectBase?)?, bool $keepIsolateAlive = true}) → NSSeguePerforming
Builds an object that implements the NSSeguePerforming protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly. All methods that can be implemented as listeners will be.