NSConnectionDelegate class interface

NSConnectionDelegate

Constructors

NSConnectionDelegate.castFrom(ObjCObjectBase other)
Constructs a NSConnectionDelegate that points to the same underlying object as other.
NSConnectionDelegate.castFromPointer(Pointer<ObjCObject> other, {bool retain = false, bool release = false})
Constructs a NSConnectionDelegate that wraps the given raw object pointer.

Properties

hashCode → int
The hash code for this object.
no setterinherited
ref → ObjCObjectRef
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

$protocol → Protocol
Returns the objc.Protocol object for this protocol.
no setter
authenticateComponents_withData_ → ObjCProtocolMethod<bool Function(NSArray, NSData)>
authenticateComponents:withData:
final
authenticationDataForComponents_ → ObjCProtocolMethod<NSData Function(NSArray)>
authenticationDataForComponents:
final
connection_handleRequest_ → ObjCProtocolMethod<bool Function(NSConnection, NSDistantObjectRequest)>
connection:handleRequest:
final
connection_shouldMakeNewConnection_ → ObjCProtocolMethod<bool Function(NSConnection, NSConnection)>
connection:shouldMakeNewConnection:
final
createConversationForConnection_ → ObjCProtocolMethod<ObjCObjectBase Function(NSConnection)>
createConversationForConnection:
final
makeNewConnection_sender_ → ObjCProtocolMethod<bool Function(NSConnection, NSConnection)>
makeNewConnection:sender:
final

Static Methods

addToBuilder(ObjCProtocolBuilder builder, {bool makeNewConnection_sender_(NSConnection, NSConnection)?, bool connection_shouldMakeNewConnection_(NSConnection, NSConnection)?, NSData authenticationDataForComponents_(NSArray)?, bool authenticateComponents_withData_(NSArray, NSData)?, ObjCObjectBase createConversationForConnection_(NSConnection)?, bool connection_handleRequest_(NSConnection, NSDistantObjectRequest)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the NSConnectionDelegate protocol to an existing objc.ObjCProtocolBuilder.
conformsTo(ObjCObjectBase obj) → bool
Returns whether obj is an instance of NSConnectionDelegate.
implement({bool makeNewConnection_sender_(NSConnection, NSConnection)?, bool connection_shouldMakeNewConnection_(NSConnection, NSConnection)?, NSData authenticationDataForComponents_(NSArray)?, bool authenticateComponents_withData_(NSArray, NSData)?, ObjCObjectBase createConversationForConnection_(NSConnection)?, bool connection_handleRequest_(NSConnection, NSDistantObjectRequest)?, bool $keepIsolateAlive = true}) → NSConnectionDelegate
Builds an object that implements the NSConnectionDelegate protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly.