CALayoutManager class interface
CALayoutManager
Constructors
- CALayoutManager.castFrom(ObjCObjectBase other)
-
Constructs a CALayoutManager that points to the same underlying object as
other. -
CALayoutManager.castFromPointer(Pointer<
ObjCObject> other, {bool retain = false, bool release = false}) - Constructs a CALayoutManager that wraps the given raw object pointer.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- ref → ObjCObjectRef
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- $protocol → Protocol
-
Returns the
objc.Protocolobject for this protocol.no setter -
invalidateLayoutOfLayer_
→ ObjCProtocolListenableMethod<
void Function(CALayer)> -
invalidateLayoutOfLayer:
final
-
layoutSublayersOfLayer_
→ ObjCProtocolListenableMethod<
void Function(CALayer)> -
layoutSublayersOfLayer:
final
-
preferredSizeOfLayer_
→ ObjCProtocolMethod<
CGSize Function(CALayer)> -
preferredSizeOfLayer:
final
Static Methods
-
addToBuilder(
ObjCProtocolBuilder builder, {CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the CALayoutManager protocol to an existing
objc.ObjCProtocolBuilder. -
addToBuilderAsBlocking(
ObjCProtocolBuilder builder, {CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the CALayoutManager protocol to an existing
objc.ObjCProtocolBuilder. All methods that can be implemented as blocking listeners will be. -
addToBuilderAsListener(
ObjCProtocolBuilder builder, {CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the CALayoutManager protocol to an existing
objc.ObjCProtocolBuilder. All methods that can be implemented as listeners will be. -
conformsTo(
ObjCObjectBase obj) → bool -
Returns whether
objis an instance of CALayoutManager. -
implement(
{CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → CALayoutManager -
Builds an object that implements the CALayoutManager protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. -
implementAsBlocking(
{CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → CALayoutManager -
Builds an object that implements the CALayoutManager protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. All methods that can be implemented as blocking listeners will be. -
implementAsListener(
{CGSize preferredSizeOfLayer_(CALayer)?, void invalidateLayoutOfLayer_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, bool $keepIsolateAlive = true}) → CALayoutManager -
Builds an object that implements the CALayoutManager protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. All methods that can be implemented as listeners will be.