NSAnimationDelegate class interface
NSAnimationDelegate
- Implementers
Constructors
- NSAnimationDelegate.castFrom(ObjCObjectBase other)
-
Constructs a NSAnimationDelegate that points to the same underlying object as
other. -
NSAnimationDelegate.castFromPointer(Pointer<
ObjCObject> other, {bool retain = false, bool release = false}) - Constructs a NSAnimationDelegate that wraps the given raw object pointer.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- ref → ObjCObjectRef
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- $protocol → Protocol
-
Returns the
objc.Protocolobject for this protocol.no setter -
animation_didReachProgressMark_
→ ObjCProtocolListenableMethod<
void Function(NSAnimation, DartNSAnimationProgress)> -
animation:didReachProgressMark:
final
-
animation_valueForProgress_
→ ObjCProtocolMethod<
double Function(NSAnimation, DartNSAnimationProgress)> -
animation:valueForProgress:
final
-
animationDidEnd_
→ ObjCProtocolListenableMethod<
void Function(NSAnimation)> -
animationDidEnd:
final
-
animationDidStop_
→ ObjCProtocolListenableMethod<
void Function(NSAnimation)> -
animationDidStop:
final
-
animationShouldStart_
→ ObjCProtocolMethod<
bool Function(NSAnimation)> -
animationShouldStart:
final
Static Methods
-
addToBuilder(
ObjCProtocolBuilder builder, {bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the NSAnimationDelegate protocol to an existing
objc.ObjCProtocolBuilder. -
addToBuilderAsBlocking(
ObjCProtocolBuilder builder, {bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the NSAnimationDelegate protocol to an existing
objc.ObjCProtocolBuilder. All methods that can be implemented as blocking listeners will be. -
addToBuilderAsListener(
ObjCProtocolBuilder builder, {bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → void -
Adds the implementation of the NSAnimationDelegate protocol to an existing
objc.ObjCProtocolBuilder. All methods that can be implemented as listeners will be. -
conformsTo(
ObjCObjectBase obj) → bool -
Returns whether
objis an instance of NSAnimationDelegate. -
implement(
{bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → NSAnimationDelegate -
Builds an object that implements the NSAnimationDelegate protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. -
implementAsBlocking(
{bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → NSAnimationDelegate -
Builds an object that implements the NSAnimationDelegate protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. All methods that can be implemented as blocking listeners will be. -
implementAsListener(
{bool animationShouldStart_(NSAnimation)?, void animationDidStop_(NSAnimation)?, void animationDidEnd_(NSAnimation)?, double animation_valueForProgress_(NSAnimation, DartNSAnimationProgress)?, void animation_didReachProgressMark_(NSAnimation, DartNSAnimationProgress)?, bool $keepIsolateAlive = true}) → NSAnimationDelegate -
Builds an object that implements the NSAnimationDelegate protocol. To implement
multiple protocols, use addToBuilder or
objc.ObjCProtocolBuilderdirectly. All methods that can be implemented as listeners will be.