CALayerDelegate class interface

CALayerDelegate

Constructors

CALayerDelegate.castFrom(ObjCObjectBase other)
Constructs a CALayerDelegate that points to the same underlying object as other.
CALayerDelegate.castFromPointer(Pointer<ObjCObject> other, {bool retain = false, bool release = false})
Constructs a CALayerDelegate that wraps the given raw object pointer.

Properties

hashCode → int
The hash code for this object.
no setterinherited
ref → ObjCObjectRef
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

$protocol → Protocol
Returns the objc.Protocol object for this protocol.
no setter
actionForLayer_forKey_ → ObjCProtocolMethod<CAAction? Function(CALayer, NSString)>
actionForLayer:forKey:
final
displayLayer_ → ObjCProtocolListenableMethod<void Function(CALayer)>
displayLayer:
final
drawLayer_inContext_ → ObjCProtocolListenableMethod<void Function(CALayer, CGContextRef)>
drawLayer:inContext:
final
layerWillDraw_ → ObjCProtocolListenableMethod<void Function(CALayer)>
layerWillDraw:
final
layoutSublayersOfLayer_ → ObjCProtocolListenableMethod<void Function(CALayer)>
layoutSublayersOfLayer:
final

Static Methods

addToBuilder(ObjCProtocolBuilder builder, {void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the CALayerDelegate protocol to an existing objc.ObjCProtocolBuilder.
addToBuilderAsBlocking(ObjCProtocolBuilder builder, {void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the CALayerDelegate protocol to an existing objc.ObjCProtocolBuilder. All methods that can be implemented as blocking listeners will be.
addToBuilderAsListener(ObjCProtocolBuilder builder, {void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → void
Adds the implementation of the CALayerDelegate protocol to an existing objc.ObjCProtocolBuilder. All methods that can be implemented as listeners will be.
conformsTo(ObjCObjectBase obj) → bool
Returns whether obj is an instance of CALayerDelegate.
implement({void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → CALayerDelegate
Builds an object that implements the CALayerDelegate protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly.
implementAsBlocking({void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → CALayerDelegate
Builds an object that implements the CALayerDelegate protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly. All methods that can be implemented as blocking listeners will be.
implementAsListener({void displayLayer_(CALayer)?, void drawLayer_inContext_(CALayer, CGContextRef)?, void layerWillDraw_(CALayer)?, void layoutSublayersOfLayer_(CALayer)?, CAAction? actionForLayer_forKey_(CALayer, NSString)?, bool $keepIsolateAlive = true}) → CALayerDelegate
Builds an object that implements the CALayerDelegate protocol. To implement multiple protocols, use addToBuilder or objc.ObjCProtocolBuilder directly. All methods that can be implemented as listeners will be.