GameStatus enum
Represents the state/status of a given game.
Constructors
- GameStatus()
-
const
Values
- win → const GameStatus
-
Game is in a win state.
- loss → const GameStatus
-
Game is in a loss state.
- cont → const GameStatus
-
Game is in a can continue state.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GameStatus> - A constant List of the values in this enum, in order of their declaration.