clearColorBuffer property
Implementation
void set clearColorBuffer(bool clear) {
if (clear)
_clear_mode |= GL_COLOR_BUFFER_BIT;
else
_clear_mode &= ~GL_COLOR_BUFFER_BIT;
}
void set clearColorBuffer(bool clear) {
if (clear)
_clear_mode |= GL_COLOR_BUFFER_BIT;
else
_clear_mode &= ~GL_COLOR_BUFFER_BIT;
}