texImage2D method

void texImage2D(
  1. int target,
  2. int level,
  3. int iformat,
  4. int w,
  5. int h,
  6. int border,
  7. int format,
  8. int type,
  9. dynamic data,
)

Implementation

void texImage2D(int target, int level, int iformat, int w, int h, int border,
    int format, int type, dynamic data) {
  _gl.texImage2D(target, level, iformat, w, h, border, format, type, data);
}