readPixelsToBuffer method

void readPixelsToBuffer(
  1. int x,
  2. int y,
  3. int w,
  4. int h,
  5. int implFormat,
  6. int implType,
  7. int offset,
)

Implementation

void readPixelsToBuffer(
    int x, int y, int w, int h, int implFormat, int implType, int offset) {
  _gl.readPixels2(x, y, w, h, implFormat, implType, offset);
}