ChangeElementArrayBuffer method
Implementation
void ChangeElementArrayBuffer(GlBuffer buf, TypedData data) {
assert((data is Uint16List) || (data is Uint32List) || (data is Uint8List));
_gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf);
_gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, data, GL_DYNAMIC_DRAW);
}