ChangeElementArrayBuffer method

void ChangeElementArrayBuffer(
  1. GlBuffer buf,
  2. TypedData data
)

Implementation

void ChangeElementArrayBuffer(GlBuffer buf, TypedData data) {
  assert((data is Uint16List) || (data is Uint32List) || (data is Uint8List));
  _gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf);
  _gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, data, GL_DYNAMIC_DRAW);
}