AnimatedSkeleton class

represents a Skeleton ready to be used for skinning.

Constructors

AnimatedSkeleton(int length)

Properties

globalTransforms List<Matrix4>
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
skinningTransforms List<Matrix4>
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited