constants library

Enums

Color

Constants

ATTACKS → const List
BISHOP → const PieceType
BITS → const Map<String, int>
BITS_BIG_PAWN → const int
BITS_CAPTURE → const int
BITS_EP_CAPTURE → const int
BITS_KSIDE_CASTLE → const int
BITS_NORMAL → const int
BITS_PROMOTION → const int
BITS_QSIDE_CASTLE → const int
BLACK → const Color
DEFAULT_POSITION → const String
EMPTY → const int
FLAGS → const Map<String, String>
KING → const PieceType
KNIGHT → const PieceType
PAWN → const PieceType
PAWN_OFFSETS → const Map<Color, List<int>>
PIECE_OFFSETS → const Map<PieceType, List>
PIECE_TYPES → const Map<String, PieceType>
POSSIBLE_RESULTS → const List
QUEEN → const PieceType
RANK_1 → const int
RANK_2 → const int
RANK_3 → const int
RANK_4 → const int
RANK_5 → const int
RANK_6 → const int
RANK_7 → const int
RANK_8 → const int
RAYS → const List
ROOK → const PieceType
SQUARES → const Map
SQUARES_A1 → const int
SQUARES_A8 → const int
SQUARES_H1 → const int
SQUARES_H8 → const int
SYMBOLS → const String
WHITE → const Color