constants library
Enums
Constants
- ATTACKS → const List
- BISHOP → const PieceType
-
BITS
→ const Map<
String, int> - BITS_BIG_PAWN → const int
- BITS_CAPTURE → const int
- BITS_EP_CAPTURE → const int
- BITS_KSIDE_CASTLE → const int
- BITS_NORMAL → const int
- BITS_PROMOTION → const int
- BITS_QSIDE_CASTLE → const int
- BLACK → const Color
- DEFAULT_POSITION → const String
- EMPTY → const int
-
FLAGS
→ const Map<
String, String> - KING → const PieceType
- KNIGHT → const PieceType
- PAWN → const PieceType
-
PAWN_OFFSETS
→ const Map<
Color, List< int> > -
PIECE_OFFSETS
→ const Map<
PieceType, List> -
PIECE_TYPES
→ const Map<
String, PieceType> - POSSIBLE_RESULTS → const List
- QUEEN → const PieceType
- RANK_1 → const int
- RANK_2 → const int
- RANK_3 → const int
- RANK_4 → const int
- RANK_5 → const int
- RANK_6 → const int
- RANK_7 → const int
- RANK_8 → const int
- RAYS → const List
- ROOK → const PieceType
- SQUARES → const Map
- SQUARES_A1 → const int
- SQUARES_A8 → const int
- SQUARES_H1 → const int
- SQUARES_H8 → const int
- SYMBOLS → const String
- WHITE → const Color