A Molecule is a derived state from one or multiple Atoms. This is a generic class which allows it to be used very dynamically.
var myMolecule = Molecule<int>( atomKeys: ['someAtom'], computer: (atoms) => atoms.values.fold<int>( 0, (previousValue, element) => previousValue + element.state), key: 'myMolecule')); myMolecule.stateStream.listen((state) => print(state));
- hashCode → int
The hash code for this object.
- key ↔ String
A globally unique key. Usually the same as the name of this Molecule.
- runtimeType → Type
A representation of the runtime type of the object.
- state → T
Get the state of this Molecule.
A broadcast stream that can be listened to. Whenever the state of this
Molecule changes a new event will be emited on this stream providing the
listener with the new state.
) → void
The dispose method should always be called before this Molecule is
destroyed. It will close
_controller. Think of this as a destructor that you have to manually call.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
) → String
A string representation of this object.