Input class

A class that represents bottom bar widget with a text field, attachment and send buttons inside. By default hides send button when text field is empty.

Inheritance

Constructors

Input({Key? key, bool? isAttachmentUploading, void onAttachmentPressed()?, required void onSendPressed(PartialText), void onTextChanged(String)?, void onTextFieldTap()?, required SendButtonVisibilityMode sendButtonVisibilityMode, TextEditingController? textEditingController})
Creates Input widget.
const

Properties

hashCode int
The hash code for this object.
no setterinherited
isAttachmentUploading bool?
Whether attachment is uploading. Will replace attachment button with a CircularProgressIndicator. Since we don't have libraries for managing media in dependencies we have no way of knowing if something is uploading so you need to set this manually.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onAttachmentPressed → void Function()?
See AttachmentButton.onPressed.
final
onSendPressed → void Function(PartialText)
Will be called on SendButton tap. Has types.PartialText which can be transformed to types.TextMessage and added to the messages list.
final
onTextChanged → void Function(String)?
Will be called whenever the text inside TextField changes.
final
onTextFieldTap → void Function()?
Will be called on TextField tap.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sendButtonVisibilityMode SendButtonVisibilityMode
Controls the visibility behavior of the SendButton based on the TextField state inside the Input widget. Defaults to SendButtonVisibilityMode.editing.
final
textEditingController TextEditingController?
Custom TextEditingController. If not provided, defaults to the InputTextFieldController, which extends TextEditingController and has additional fatures like markdown support. If you want to keep additional features but still need some methods from the default TextEditingController, you can create your own InputTextFieldController (imported from this lib) and pass it here.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<Input>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited