VerticalAxisDecoration class

Decoration for drawing vertical lines on the chart, decoration can add vertical axis legend

This can be used if you don't need anything from HorizontalAxisDecoration, otherwise you might consider using GridDecoration

Inheritance

Constructors

VerticalAxisDecoration({bool showLines = true, bool showValues = false, bool endWithChart = false, TextAlign valuesAlign = TextAlign.center, EdgeInsets? valuesPadding = EdgeInsets.zero, AxisValueFromIndex valueFromIndex = defaultAxisValue, Color lineColor = Colors.grey, double lineWidth = 1.0, List<double>? dashArray, double axisStep = 1, double textScale = 1.0, VerticalLegendPosition legendPosition = VerticalLegendPosition.bottom, TextStyle? legendFontStyle = const TextStyle(fontSize: 12.0)})
Constructor for vertical axis decoration

Properties

axisStep double
Step for lines
final
dashArray List<double>?
Dashed array for showing lines, if this is not set the line is solid
final
endWithChart bool
This decoration can continue beyond padding set by ChartState setting this to true will stop drawing on padding, and will end at same place where the chart will end
no setter
hashCode int
The hash code for this object.
no setterinherited
legendFontStyle TextStyle?
Text style for axis legend
final
legendPosition VerticalLegendPosition
Position of vertical legend Default: VerticalLegendPosition.bottom Can be VerticalLegendPosition.bottom or VerticalLegendPosition.top
final
lineColor Color
Set color to paint horizontal lines with
final
lineWidth double
Set line width
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showLines bool
Show vertical lines
final
showValues bool
Show axis legend values
final
textScale double
final
valueFromIndex AxisValueFromIndex
Generate vertical axis legend from index steps
final
valuesAlign TextAlign
Align text on the axis legend
final
valuesPadding EdgeInsets?
Padding for the values in the axis legend
final

Methods

animateTo(DecorationPainter endValue, double t) VerticalAxisDecoration
Animate to next decoration state, each decoration should implement this. This is just regular lerp function, but instead of static function where you pass start and end state, here we start with current state and animate to endValue.
override
applyPaintTransform(ChartState state, Size size) Offset
override
draw(Canvas canvas, Size size, ChartState state) → void
Draw decoration. Decoration can be foreground or background decoration that will be drawn on the chart decorations can ignore padding and can use whole available canvas to draw.
override
getRenderer(ChartState state) Widget
inherited
initDecoration(ChartState state) → void
Init decoration is first thing called on decorations, it will pass current ChartState so decoration can easily calculate needed stuff for their layout.
inherited
isSameType(DecorationPainter other) bool
Used for animating, we just need to find matching type, don't actually check for equality since we want to animate from one state to other. Some decorations may consider overriding this in case multiples are used
inherited
layoutSize(BoxConstraints constraints, ChartState state) Size
override
marginNeeded() EdgeInsets
Get extra margin (not definable by the user). This makes sure that any decoration that leaves original drawing window is not drawing outside of that window (This is not enforced right now but it's unwanted behaviour)
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paddingNeeded() EdgeInsets
Get extra padding (not definable by user, calculated by decoration if needed). This makes sure that decoration will fit with the chart in wanted area.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited