Sovereignty enum
Defines the Commitment Authority and Escalation Protocol assigned to a Deputy.
Within the framework's Capability-Based Access Control (CBAC) model, these tiers govern the Reactive Update Cycle. They define whether a Logic Transformation (resulting from an agent's internal reasoning) can be committed to the state graph automatically or if it must remain a Staged Mutation pending administrative approval or Reciprocal Handshake validation.
When to use
Choose the sovereignty level based on how much autonomy the deputy needs:
supervisedfor proposals that require approval.collaborativefor mixed autonomy.sovereignfor full independence.preemptivefor emergency overrides.
How it works
Sovereignty determines if a pulse is queued for approval or executed immediately. High‑impact actions may be blocked even if the deputy is sovereign, depending on cell rules.
Non‑obvious
supervisedpulses are held in a pending state until approval.preemptivecan cancel other pulses.- This is evolvable – a deputy can be promoted or demoted.
See also: Mandate.sovereignty.
Values
- supervised → const Sovereignty
-
Level 0: Supervised. The Deputy acts as a "Proposal Engine." Every generated Pulse is intercepted and requires explicit approval (manual or automated) by the Principal before committing to the state layer.
This level is used for High-Risk Reasoning or training phases where the Causal Provenance must be verified by a higher authority.
- collaborative → const Sovereignty
-
Level 1: Collaborative. The Deputy can mutate non-critical state independently but must pause and request authorization for high-impact transitions or operations that cross significant Clearance boundaries.
This implements a "Human-in-the-loop" or "Orchestrator-in-the-loop" safety pattern.
- sovereign → const Sovereignty
-
Level 2: Sovereign. The Deputy is fully authorized to commit changes within its Clearance and Mandate.authority without real-time oversight.
This represents a Sovereign Resident agent operating autonomously under the constraints of System Law (enforced via TestCell).
- preemptive → const Sovereignty
-
Level 3: Preemptive. Reserved for safety, homeostasis, or emergency recovery agents. A preemptive Deputy can override or cancel other active pulses to maintain system stability.
These agents operate at the highest tier of the Scene-Driven Ontology, prioritizing system integrity over standard business logic.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- isPreemptive → bool
-
Returns
trueif the deputy has high-authority override capabilities to maintain system homeostasis.no setter - name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - requiresApproval → bool
-
Returns
trueif the deputy requires external validation or approval before its actions can affect the reactive graph.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
Sovereignty> - A constant List of the values in this enum, in order of their declaration.