CardPulseLoader class

An all-in-one wrapper widget that applies modern non-skeleton loading animations to any child widget (cards, tiles, containers, dialogs).

Inheritance

Constructors

CardPulseLoader({Key? key, required Widget child, required bool isLoading, CardLoadingStyle style = CardLoadingStyle.borderRunner, double borderRadius = 16.0, Color primaryColor = const Color(0xFF00E5FF), Color? secondaryColor, double strokeWidth = 3.0, Duration duration = const Duration(milliseconds: 1800)})
const

Properties

borderRadius → double
Border radius of the card/child widget.
final
child → Widget
The widget to wrap with the loading animation.
final
duration → Duration
Duration for one complete animation cycle.
final
hashCode → int
The hash code for this object.
no setterinherited
isLoading → bool
Whether the loading animation is currently active.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
primaryColor → Color
Primary color for beams, glow, and scan lines.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
secondaryColor → Color?
Secondary/tail color for gradient trails.
final
strokeWidth → double
Stroke width for border runner beam.
final
style → CardLoadingStyle
The loading style to apply.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<CardPulseLoader>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited