collisionMatrixTick method

void collisionMatrixTick()

Store old collision state info

Implementation

void collisionMatrixTick() {
  //final temp = collisionMatrixPrevious;
  collisionMatrixPrevious = collisionMatrix;
  //collisionMatrix = temp;
  collisionMatrix.reset();

  bodyOverlapKeeper.tick();
  shapeOverlapKeeper.tick();
}