CollisionType enum

Inheritance

Constructors

CollisionType()
const

Values

sphereSphere → const CollisionType
spherePlane → const CollisionType
boxBox → const CollisionType
sphereBox → const CollisionType
planeBox → const CollisionType
convexConvex → const CollisionType
sphereConvex → const CollisionType
planeConvex → const CollisionType
boxConvex → const CollisionType
sphereHeightfield → const CollisionType
boxHeightfield → const CollisionType
convexHeightfield → const CollisionType
sphereParticle → const CollisionType
planeParticle → const CollisionType
boxParticle → const CollisionType
convexParticle → const CollisionType
cylinderCylinder → const CollisionType
sphereCylinder → const CollisionType
planeCylinder → const CollisionType
boxCylinder → const CollisionType
convexCylinder → const CollisionType
heightfieldCylinder → const CollisionType
particleCylinder → const CollisionType
particleTrimesh → const CollisionType
sphereTrimesh → const CollisionType
planeTrimesh → const CollisionType
boxTrimesh → const CollisionType
cylinderTrimesh → const CollisionType
convexTrimesh → const CollisionType
trimeshTrimesh → const CollisionType

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<CollisionType>
A constant List of the values in this enum, in order of their declaration.