getWorldAnchorA method
Get the anchor point on body A, in world coordinates. @param result The vector to store the result in.
Implementation
void getWorldAnchorA(Vec3 result) {
bodyA.pointToWorldFrame(localAnchorA, result);
}
Get the anchor point on body A, in world coordinates. @param result The vector to store the result in.
void getWorldAnchorA(Vec3 result) {
bodyA.pointToWorldFrame(localAnchorA, result);
}