addToWorld method

void addToWorld(
  1. World world
)

Add the vehicle including its constraints to the world.

Implementation

void addToWorld(World world) {
  final constraints = this.constraints;
   wheelBodies.addAll([chassisBody]);
  final bodies = wheelBodies;

  for (int i = 0; i < bodies.length; i++) {
    world.addBody(bodies[i]);
  }

  for (int i = 0; i < constraints.length; i++) {
    world.addConstraint(constraints[i]);
  }

  world.addEventListener('preStep', _update);//_update.bind(this));
}