angularFactor property
Use this property to limit the rotational motion along any world axis. (1,1,1) will allow rotation along all axes while (0,0,0) allows none.
Implementation
Vec3 angularFactor = Vec3(1,1,1);
Use this property to limit the rotational motion along any world axis. (1,1,1) will allow rotation along all axes while (0,0,0) allows none.
Vec3 angularFactor = Vec3(1,1,1);