vectorToWorldFrame static method
Implementation
static Vec3 vectorToWorldFrame(Quaternion quaternion,Vec3 localVector, [Vec3? result]){
result ??= Vec3();
quaternion.vmult(localVector, result);
return result;
}
static Vec3 vectorToWorldFrame(Quaternion quaternion,Vec3 localVector, [Vec3? result]){
result ??= Vec3();
quaternion.vmult(localVector, result);
return result;
}