vectorToLocalFrame static method
Vector3
vectorToLocalFrame(
- Vector3 position,
- Quaternion quaternion,
- Vector3 worldVector, [
- Vector3? result,
Implementation
static Vector3 vectorToLocalFrame(Vector3 position,Quaternion quaternion,Vector3 worldVector, [Vector3? result]){
result ??= Vector3.zero();
quaternion.w *= -1;
quaternion.vmult(worldVector, result);
quaternion.w *= -1;
return result;
}