pointToLocalFrame static method
Vector3
pointToLocalFrame(
- Vector3 position,
- Quaternion quaternion,
- Vector3 worldPoint, [
- Vector3? result,
Implementation
static Vector3 pointToLocalFrame(Vector3 position,Quaternion quaternion,Vector3 worldPoint, [Vector3? result]) {
result ??= Vector3.zero();
worldPoint.sub2(position, result);
final tmpQuat = Quaternion.copy(quaternion);
tmpQuat.conjugate();
tmpQuat.vmult(result, result);
return result;
}