needBroadphaseCollision method
Check if a body pair needs to be intersection tested at all.
Implementation
bool needBroadphaseCollision(Body bodyA, Body bodyB) {
// Check collision filter masks
if (
(bodyA.collisionFilterGroup & bodyB.collisionFilterMask) == 0 ||
(bodyB.collisionFilterGroup & bodyA.collisionFilterMask) == 0
) {
return false;
}
// Check types
if (
(bodyA.type == BodyTypes.static || bodyA.sleepState == BodySleepStates.sleeping) &&
(bodyB.type == BodyTypes.static || bodyB.sleepState == BodySleepStates.sleeping)
) {
// Both bodies are static or sleeping. Skip.
return false;
}
return true;
}