rotate property

Pointer<ma_uint8> rotate
getter/setter pair

Array indexed by overlay value, encoding 2-bit texture rotations for the faces on the E/N/W/S sides of the block. Encode with STBVOX_MAKE_SIDE_TEXROT(rot_e, rot_n, rot_w, rot_s)

Implementation

external ffi.Pointer<ffi.UnsignedChar> rotate;