stbtt_Rasterize function
- @Native<Void Function(Pointer<
stbtt__bitmap> , Float, Pointer<stbtt_vertex> , Int, Float, Float, Float, Float, Int, Int, Int, Pointer<Void> )>(ffi.Pointer<stbtt__bitmap>, ffi.Float, ffi.Pointer<stbtt_vertex>, ffi.Int, ffi.Float, ffi.Float, ffi.Float, ffi.Float, ffi.Int, ffi.Int, ffi.Int, ffi.Pointer<ffi.Void>)>()
rasterize a shape with quadratic beziers into a bitmap
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<stbtt__bitmap>,
ffi.Float,
ffi.Pointer<stbtt_vertex>,
ffi.Int,
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Pointer<ffi.Void>,
)
>()
external void stbtt_Rasterize(
ffi.Pointer<stbtt__bitmap> result,
double flatness_in_pixels,
ffi.Pointer<stbtt_vertex> vertices,
int num_verts,
double scale_x,
double scale_y,
double shift_x,
double shift_y,
int x_off,
int y_off,
int invert,
ffi.Pointer<ffi.Void> userdata,
);