stbte_mouse_move function
otherwise, hook these up explicitly:
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<stbte_tilemap>,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
)
>()
external void stbte_mouse_move(
ffi.Pointer<stbte_tilemap> tm,
int x,
int y,
int shifted,
int scrollkey,
);