stbte_mouse_button function

  1. @Native<Void Function(Pointer<stbte_tilemap>, Int, Int, Int, Int, Int, Int)>(ffi.Pointer<stbte_tilemap>, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
void stbte_mouse_button(
  1. Pointer<stbte_tilemap> tm,
  2. int x,
  3. int y,
  4. int right,
  5. int down,
  6. int shifted,
  7. int scrollkey,
)

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Pointer<stbte_tilemap>,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
  )
>()
external void stbte_mouse_button(
  ffi.Pointer<stbte_tilemap> tm,
  int x,
  int y,
  int right,
  int down,
  int shifted,
  int scrollkey,
);