stbte_mouse_button function
- @Native<Void Function(Pointer<stbte_tilemap>, Int, Int, Int, Int, Int, Int)>(ffi.Pointer<stbte_tilemap>, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
void
stbte_mouse_button(
- Pointer<stbte_tilemap> tm,
- int x,
- int y,
- int right,
- int down,
- int shifted,
- int scrollkey,
)
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<stbte_tilemap>,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
)
>()
external void stbte_mouse_button(
ffi.Pointer<stbte_tilemap> tm,
int x,
int y,
int right,
int down,
int shifted,
int scrollkey,
);