stb_perlin_noise3_seed function
- @Native<Float Function(Float, Float, Float, Int, Int, Int, Int)>(ffi.Float, ffi.Float, ffi.Float, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
double
stb_perlin_noise3_seed(
- double x,
- double y,
- double z,
- int x_wrap,
- int y_wrap,
- int z_wrap,
- int seed,
)
Implementation
@ffi.Native<
ffi.Float Function(
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
)
>()
external double stb_perlin_noise3_seed(
double x,
double y,
double z,
int x_wrap,
int y_wrap,
int z_wrap,
int seed,
);