ma_sound_set_velocity function

  1. @Native<Void Function(Pointer<ma_sound_group>, Float, Float, Float)>(ffi.Pointer<ma_sound>, ffi.Float, ffi.Float, ffi.Float)>()
void ma_sound_set_velocity(
  1. Pointer<ma_sound_group> pSound,
  2. double x,
  3. double y,
  4. double z,
)

Implementation

@ffi.Native<
  ffi.Void Function(ffi.Pointer<ma_sound>, ffi.Float, ffi.Float, ffi.Float)
>()
external void ma_sound_set_velocity(
  ffi.Pointer<ma_sound> pSound,
  double x,
  double y,
  double z,
);