ma_sound_set_max_distance function
- @Native<Void Function(Pointer<
ma_sound_group> , Float)>(ffi.Pointer<ma_sound>, ffi.Float)>()
- Pointer<
ma_sound_group> pSound, - double maxDistance
Implementation
@ffi.Native<ffi.Void Function(ffi.Pointer<ma_sound>, ffi.Float)>()
external void ma_sound_set_max_distance(
ffi.Pointer<ma_sound> pSound,
double maxDistance,
);