ma_sound_get_max_gain function
- @Native<Float Function(Pointer<
ma_sound_group> )>(ffi.Pointer<ma_sound>)>()
- Pointer<
ma_sound_group> pSound
Implementation
@ffi.Native<ffi.Float Function(ffi.Pointer<ma_sound>)>()
external double ma_sound_get_max_gain(ffi.Pointer<ma_sound> pSound);