ma_sound_get_max_distance function

  1. @Native<Float Function(Pointer<ma_sound_group>)>(ffi.Pointer<ma_sound>)>()
double ma_sound_get_max_distance(
  1. Pointer<ma_sound_group> pSound
)

Implementation

@ffi.Native<ffi.Float Function(ffi.Pointer<ma_sound>)>()
external double ma_sound_get_max_distance(ffi.Pointer<ma_sound> pSound);