AudioScenarioType enum

{zh} * @detail keytype @brief 音频场景类型。
选择音频场景后,SDK 会根据操作系统和开麦、闭麦状态,应用通话音量或媒体音量。参看通话音量与媒体音量了解更多相关信息。
你可以调用 setAudioScenario 设置音频场景。

Inheritance
Available extensions

Values

auto → const AudioScenarioType

@brief Default scenario.

chatroom → const AudioScenarioType

@brief Chat room scenario. The call clarity is higher, suitable for meetings, chat rooms, etc.

gamestreaming → const AudioScenarioType

@brief Audio streaming scenario, suitable for group voice chat in a game.

chorus → const AudioScenarioType

@brief Chorus scenario. Low latency.

education → const AudioScenarioType

@brief Education scenario. Suitable for high-fidelity audio scenarios dominated by human-voice teaching content.

aiclient → const AudioScenarioType

@brief AI dialogue scenario: Applicable to scenarios where real humans interact with AI agents.

Properties

$value → dynamic
final
hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<AudioScenarioType>
A constant List of the values in this enum, in order of their declaration.