PlayerState enum

Player state.

Inheritance

Constructors

PlayerState()
const

Values

idle → const PlayerState

Not started.

preloaded → const PlayerState

Preloaded

opened → const PlayerState

Opened

playing → const PlayerState

Playing

paused → const PlayerState

Paused

stopped → const PlayerState

Stopped

failed → const PlayerState

Failed

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<PlayerState>
A constant List of the values in this enum, in order of their declaration.