AudioProfileType enum
Sound quality
Constructors
- AudioProfileType()
-
const
Values
- def → const AudioProfileType
-
Default sound quality
The sound quality is configured via the RoomProfile sent from the server or set by the client.
- fluent → const AudioProfileType
-
Fluent
- Sample rate: 16 KHz
- Mono-channel
- Encoding bitrate: 32 Kbps
Low resource consumption and small network packets guarantee a smooth call. It is suitable for most game scenarios, such as team-wide voice chat, group-wide voice chat, nation-wide voice chat.
- standard → const AudioProfileType
-
Mono-channel standard
- Sample rate: 24 KHz
- Encoding bitrate: 48 Kbps
For scenarios where distinct voice quality is required, you can choose this mode, which achieves balanced latency, consumption, and network packets. It is suitable for educational Apps and the online Mafia Games.
- hd → const AudioProfileType
-
Dual-channel music
- Sample rate: 48 KHz
- Encoding bitrate: 128 Kbps
This mode provides high-resolution audio at a cost of high latency, consumption, and large network packets. It is suitable for music Apps such as co-hosting and online talent contests.
Not recommended for game Apps. - standardStereo → const AudioProfileType
-
Dual-channel standard
- Sample rate: 48 KHz
- Encoding bitrate: 80 Kbps
- hdMono → const AudioProfileType
-
Mono-channel music
- Sample rate: 48 KHz
- Encoding bitrate: 64 Kbps
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AudioProfileType> - A constant List of the values in this enum, in order of their declaration.