PlayerState enum

Inheritance
Available extensions

Values

IDLE → const PlayerState

@brief Not started.

PRELOADED → const PlayerState

@brief Preloaded.

OPENED → const PlayerState

@brief Opened.

PLAYING → const PlayerState

@brief Playing.

PAUSED → const PlayerState

@brief Paused.

STOPPED → const PlayerState

@brief Playback is stopped.

FAILED → const PlayerState

@brief Failed.

FINISHED → const PlayerState

@brief Playback ended.

LOOP_FINISHED → const PlayerState

@brief Loop playback ended.

Properties

$value → dynamic
final
hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<PlayerState>
A constant List of the values in this enum, in order of their declaration.