PlayerState enum
Values
- IDLE → const PlayerState
-
@brief Not started.
- PRELOADED → const PlayerState
-
@brief Preloaded.
- OPENED → const PlayerState
-
@brief Opened.
- PLAYING → const PlayerState
-
@brief Playing.
- PAUSED → const PlayerState
-
@brief Paused.
- STOPPED → const PlayerState
-
@brief Playback is stopped.
- FAILED → const PlayerState
-
@brief Failed.
- FINISHED → const PlayerState
-
@brief Playback ended.
- LOOP_FINISHED → const PlayerState
-
@brief Loop playback ended.
Properties
- $value → dynamic
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
PlayerState> - A constant List of the values in this enum, in order of their declaration.